18 cards found.

"Kool-Aid® Man"

Creature Giant   5 / 5   {R/G}{R/G}{R/G}{R/G} (0)

"Kool-Aid® Man" can't be blocked by Knights or Walls.



Color Identity: G,R,Red,Green
Printings:
Throne of Eldraine (Uncommon)

Foreign Names:

Formats:

Ancient Stirrings

Sorcery {G} (1)

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)



Color Identity: G,Green
Printings:
Mystery Booster (Uncommon)

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Blood Sun

Enchantment {2}{R} (3)

When Blood Sun enters the battlefield, draw a card.
All lands lose all abilities except mana abilities.
As the struggle raged for control of the Immortal Sun, the world grew dark under a blood-red sky.



Color Identity: R,Red
Printings:
Rivals of Ixalan (Rare)

Foreign Names:

Formats:

Captivating Unicorn

Creature Unicorn   4 / 4   {4}{W} (0)

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.



Color Identity: W,White
Printings:
Theros Beyond Death (Common)

Foreign Names:

Formats:

Conqueror's Foothold

Land (4)

(Transforms from Conqueror's Galleon.)
{t}: Add {C}.
{2}, {t}: Draw a card, then discard a card.
{4}, {t}: Draw a card.
{6}, {t}: Return target card from your graveyard to your hand.



Color Identity:
The other side is:

Printings:
Ixalan (Rare)

Foreign Names:

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Conqueror's Galleon

Artifact Vehicle   2 / 10   {4} (4)

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)



Color Identity:
The other side is:

Printings:
Ixalan (Rare)

Foreign Names:

Formats:

Extremely Slow Zombie

Creature Zombie   3 / 3   {1}{B} (2)

Last strike (This creature deals combat damage after creatures without last strike.)
Brrrrrrrrrrrr . . .



Color Identity: B,Black
Printings:
Unstable (Common)

Foreign Names:

Formats:

Extremely Slow Zombie (b)

Creature Zombie   3 / 3   {1}{B} (0)

Last strike (This creature deals combat damage after creatures without last strike.)



Color Identity: B,Black
Printings:
Unstable (Common)

Foreign Names:

Formats:

Extremely Slow Zombie (c)

Creature Zombie   3 / 3   {1}{B} (0)

Last strike (This creature deals combat damage after creatures without last strike.)



Color Identity: B,Black
Printings:
Unstable (Common)

Foreign Names:

Formats:

Extremely Slow Zombie (d)

Creature Zombie   3 / 3   {1}{B} (0)

Last strike (This creature deals combat damage after creatures without last strike.)



Color Identity: B,Black
Printings:
Unstable (Common)

Foreign Names:

Formats:

Grim Monolith

Artifact {2} (2)

Grim Monolith doesn't untap during your untap step.
{t}: Add {C}{C}{C}.
{4}: Untap Grim Monolith.

This card is on the reserved list.


Color Identity:
Printings:
Magic Online Promos (Rare)

Foreign Names:

Formats:

Knight of the Widget

Artifact Creature Cyborg Knight   * / *   {2}{W} (3)

Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
His armor is lightweight titanium alloy, but his will is iron.



Color Identity: W,White
Printings:
Unstable (Uncommon)

Foreign Names:

Formats:

Radiant Destiny

Enchantment {2}{W} (3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.



Color Identity: W,White
Printings:
Rivals of Ixalan (Rare)

Foreign Names:

Formats:

Rampart Smasher

Creature Giant   5 / 5   {R/G}{R/G}{R/G}{R/G} (0)

Rampart Smasher can't be blocked by Knights or Walls.



Color Identity: G,R,Red,Green
Printings:
Throne of Eldraine (Uncommon)

Foreign Names:

Formats:

Setessan Champion

Creature Human Warrior   1 / 3   {2}{G} (0)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.



Color Identity: G,Green
Printings:
Theros Beyond Death (Rare)
Theros Beyond Death (Rare)

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Spirit of the Season

Creature Treefolk Spirit   3 / 3   {1}{G}{G} (0)

When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.



Color Identity: G,Green
Printings:
Unsanctioned (Uncommon)

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Steamfloggery

Instant {4}{R}{R} (6)

Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Goblins only have two speeds: hard loaf and full-on hammer freak-out.



Color Identity: R,Red
Printings:
Unstable (Uncommon)

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Formats:

Tall as a Beanstalk

Enchantment Aura   {3}{G} (0)

Enchant creature
Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.



Color Identity: G,Green
Printings:
Throne of Eldraine (Common)

Foreign Names:

Formats:

No results found.
Bummer

18 cards found.